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The Three Layers of Developer Productivity

Most companies optimize developer productivity by throwing faster machines at the problem. But productivity has three layers, and ignoring the hard ones means wasting the easy ones.

Pedro Piñera
3월 4, 2026
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Oliver Atkinson
3월 12, 2019

Tuist 0.12.0 supports defining multiple sources and resources

Following users's feedback, we have released a new version of Tuist, 0.12.0 that supports defining multiple sources and resources. Moreover, we added a new product type for those of you that would like to opt for static linking, and added generation of schemes with all the targets that are part of the project. This version also drops support for defining the manifests as a JSON file because Swift will pave our way to a better maintainability and reusability.

Pedro Piñera
2월 14, 2019

Tuist 0.11.0 has been released

Tuist 0.11.0 is out and it includes features like "tuist up" that help users configure their environment before working with the projects, or support for generating target schemes. This version also adds support for defining environment variables for targets, as well as some minor improvements and fixes.

Pedro Piñera
12월 20, 2018

Announcing Tuist 0.10 and its new 'up' command

Learn more about the newest version of Tuist which comes with a powerful and useful feature, a new 'tuist up' command.

Pedro Piñera
12월 3, 2018

Version 0.9.0 published

In this blog post we talk about the changes that come with the recently published version 0.9.0.

Pedro Piñera
11월 14, 2018

Generate Carthage-compatible Xcode projects for your open source libraries

Learn how you can leverage Tuist and the project generation to make the generation of Carthage-compatible projects more convenient and aligned with the approach other package managers follow.

Pedro Piñera
7월 28, 2018

Introducing Tuist

Tuist was oficially released. Read more on this blog post about what motivated us to build Tuist and how it can help you scale your Xcode projects.